To select a group, it must be composed of triangular faces, which can be done by the terrain tool (sandbox). Execute the plug-in, input the height value H, and each vertex of the new generation group will be randomly distributed between - H and H.
Be careful with old versions! Shows the old version for reference and testing purposes, you should use the latest version.
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Version1.1
(简体中文)
Install
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Release date: 2014-1-9 17:42
File size: 782 Bytes
-
OS: Windows
Mac
Applicable version: 6
7
8
13
- Keeps perimeter edges.
Works in Model units.
Added option to Keep/Randomize the perimeter.
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Version1.1
(English)
Install
-
Release date: 2012-4-15 18:48
File size: 724 Bytes
-
OS: Windows
Mac
Applicable version: 6
7
8
- Keeps perimeter edges.
Works in Model units.
Added option to Keep/Randomize the perimeter.
- Plugin Information
- Ratings:
-
3.5
(4)
- Plugin Category
- 3D Form
- Uploader:
-
ly871108
- Release date:
- 2012-4-15 18:46
- Update date:
- 2015-1-25 12:07
- current version:
- 1.1
- Command numbers:
- 1
- File size:
- 782 Bytes
- Introduction
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The undulation effect can be generated randomly according to the terrain.
To select a group, it must be composed of triangular faces, which can be done by the terrain tool (sandbox). Execute the plug-in, input the height value H, and each vertex of the new generation group will be randomly distributed between - H and H.
-
Developer: Jim Visit the developer's site>
- Version1.1New command
- Keeps perimeter edges.
Works in Model units.
Added option to Keep/Randomize the perimeter.
- 应用实例
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- Comment
-
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